Recipe: Schematic: Gorgonite Longsword

Raid Equipment
Required Expansion Rise of the Angry Earth

Crafting recipe for Gorgon's Longsword

Requirements
Trade Skill Weaponsmithing Lv. 250 Station Forge T2 Crafting Tax 150.00 Coin
Info
Base Gear Score 590 Perk Craft Mods 1 Attribute Craft Mods Can't Use
Rewards
Weaponsmithing XP 49,104 Territory Standing 44
Craft Amount
Crafted Item
Required Recipe (salvage)
Ingredients
15x Tier 5 Ingot (Rare) (PRIMARY) Click to view 1 extra materials
+20 min GS , +20 max GS
4x Refined Wood Click to view 11 extra materials
2x Leathers Click to view 10 extra materials
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590
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
15.85%
Critical +5.8% critical chance.
10.19%
DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1.5s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs.
10.19%
DmgCon CritHeadshot +5.8% critical damage.
5.34%
Skill Sword Hitting a target transfers 2 active debuffs from yourself to the target. Upheaval deals +9.6% damage.
5.34%
Skill Sword If 2 or more enemies are within its radius while performing a Whirling Blade attack, gain 13% base damage for each nearby target (Max 5 Targets).
5.34%
Skill Sword Sword attacks deal +16% damage to targets Slowed by Leaping Strike's Cowardly Punishment upgrade.
3.96%
Proc Gain 10% Empower for 5s on critical hit (10s cooldown).
3.96%
Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
3.96%
Proc Heal for 5.9% of the damage you deal (Does not trigger off persistent damage or DoT effects).
3.96%
Proc Light and Heavy attacks reduce your active weapon cooldowns by 1.9% (0.2s cooldown).
3.17%
Threat Generate 209% more threat.
2.26%
Elemental Once every 0.5s, attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks)
2.26%
DmgCon Hitting with a basic attack will increase the base damage of the next ability hit within 5s by 10%, and hitting with an ability will increase the base damage of the next basic attack within 5s by 10%.
2.26%
DmgCon +11% damage and 9% haste while exhausted.
2.26%
DmgCon Heavy melee attacks deal +19% damage.
2.26%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Arcane.
2.26%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Void.
2.26%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Lightning.
2.26%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Ice.
2.26%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Nature.
2.26%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Fire.
2.26%
DmgCon +9.2% Backstab damage.
2.26%
DmgCon Light and Heavy attacks deal +3.9% damage.
1.58%
Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%.
Mod
Proc Gain 15% Fortify for 5s on critical hit (7s cooldown).
Mod
Proc Gain 20% Haste for 7s on critical hit (7s cooldown).
Mod
OnKill Hits grant 1.8% lifesteal. Gain 7.1% of your Max Health on kill (1s cooldown).
Mod
OnKill +30 Stamina on kill (1s cooldown).
Mod
OnKill Gain 19% Fortify for 20s on kill (1s cooldown).
Mod
OnKill Gain 11% Empowered for 20s on kill (1s cooldown).
Mod
OnKill Reduce all cooldowns by 7.1% on kill (1s cooldown).
Mod
Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 23% and outgoing healing by 12%.
Mod
Proc Heavy attacks inflict Disease for 8s, reducing healing effectiveness on the target by 23% and outgoing healing by 12%.
Mod
DmgCon +19% damage against targets with active Grit.
Mod
DmgCon +5.8% damage while you have active Grit.
Mod
DmgCon Heavy melee attacks deal +29% critical damage.
Mod
DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 14% (10s cooldown).
Mod
DmgCon Heal for 19% of the damage dealt by heavy melee attacks.
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown)
Mod
DmgType PvP Only: Backstabs penetrate 27% of a player's armor.
Mod
Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 16% for 6s.
Mod
Proc PvP Only: Critical hits against players remove 1 buff from the target (3s cooldown).
Mod
Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.
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