13.87% Critical +5.8% critical chance. 13.87% Healing +9.5% outgoing healing efficiency. 9.25% DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. 9.25% DmgCon CritHeadshot +5.8% critical damage. 3.5% Skill VoidGauntlet While below 50% Health, heal for 30% of the damage dealt by Void Blade. 3.5% Skill VoidGauntlet When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 9.5%. 3.5% Skill VoidGauntlet Orb of Decay reduces the base duration of the target's non-consumable buffs by 31% on hit. 3.5% Skill VoidGauntlet When you hit a target with Essence Rupture, reduce Essence Rupture's cooldown by 20%. 3.47% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 3.47% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 3.47% Proc Heal for 5.9% of the damage you deal (Does not trigger off persistent damage or DoT effects). 3.47% Proc Light and Heavy attacks reduce your active weapon cooldowns by 1.9% (0.2s cooldown). 2.31% DmgCon +11% damage when you are exhausted. 2.31% DmgCon +5.8% damage while you have active Grit. 2.31% Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Arcane. 2.31% Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Void. 2.31% Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Lightning. 2.31% Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Ice. 2.31% Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Nature. 2.31% Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Fire. 2.31% DmgCon +9.2% Backstab damage. 2.31% DmgCon Light and Heavy attacks deal +3.9% damage. 0.55% OnKill Reduce all cooldowns by -10% on kill (1s cooldown). 0.55% OnKill Gain 15% Empowered for 20s on kill (1s cooldown). 0.55% OnKill Gain 30% Fortify for 20s on kill (1s cooldown). 0.55% OnKill +33 Stamina on kill (1s cooldown). 0.55% OnKill +6.7% Health on kill (1s cooldown). Mod Skill VoidGauntlet Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 28% and outgoing healing by 14% for 8s. Mod Skill VoidGauntlet Baleful Tether inflicts Slow on hit, reducing the target's movement speed by 30% for 3s. Baleful Tether now inflicts Disintegrate on application. Mod Proc Gain 10% Fortify for 3s on critical hit (10s cooldown). Mod Proc Gain 20% Haste for 7s on critical hit (7s cooldown). Mod Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 23% and outgoing healing by 12%. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s. Mod DmgCon PvP Only: +14% damage to players with Haste.