|
Lucky Waters I
|
Small increase to chance of catching better fish.
|
—
|
—
|
|
Lucky Waters II
|
Medium increase to chance of catching better fish.
|
—
|
—
|
|
Lucky Waters III
|
Large increase to chance of catching better fish.
|
—
|
—
|
|
Fishing Colossus I
|
Small increase to chance of catching larger fish.
|
—
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—
|
|
Fishing Colossus II
|
Medium increase to chance of catching larger fish.
|
—
|
—
|
|
Fishing Colossus III
|
Large increase to chance of catching larger fish.
|
—
|
—
|
|
Fishing Reach I
|
+1% cast distance.
|
—
|
—
|
|
Fishing Reach II
|
+2% cast distance.
|
—
|
—
|
|
Fishing Reach III
|
+3% cast distance.
|
—
|
—
|
|
Lucky Day I
|
Small increase to chance of catching better fish during daytime.
|
—
|
—
|
|
Lucky Day II
|
Medium increase to chance of catching better fish during daytime.
|
—
|
—
|
|
Lucky Day III
|
Large increase to chance of catching better fish during daytime.
|
—
|
—
|
|
Lucky Night I
|
Small increase to chance of catching better fish during nighttime.
|
—
|
—
|
|
Lucky Night II
|
Medium increase to chance of catching better fish during nighttime.
|
—
|
—
|
|
Lucky Night III
|
Large increase to chance of catching better fish during nighttime.
|
—
|
—
|
|
Sturdy I
|
+10% Fishing Pole durability.
|
—
|
—
|
|
Sturdy II
|
+20% Fishing Pole durability.
|
—
|
—
|
|
Sturdy III
|
+50% Fishing Pole durability.
|
—
|
—
|
|
Saltwaters Brawn I
|
+10% line strength in saltwater.
|
—
|
—
|
|
Saltwaters Brawn II
|
+15% line strength in saltwater.
|
—
|
—
|
|
Saltwaters Brawn III
|
+20% line strength in saltwater.
|
—
|
—
|
|
Freshwaters Brawn I
|
+10% line strength in freshwater.
|
—
|
—
|
|
Freshwaters Brawn II
|
+15% line strength in freshwater.
|
—
|
—
|
|
Freshwaters Brawn III
|
+20% line strength in freshwater.
|
—
|
—
|
|
Suns Reach I
|
+5% cast distance during daytime.
|
—
|
—
|
|
Suns Reach II
|
+10% cast distance during daytime.
|
—
|
—
|
|
Suns Reach III
|
+15% cast distance during daytime.
|
—
|
—
|
|
Moons Reach I
|
+5% cast distance during nighttime.
|
—
|
—
|
|
Moons Reach II
|
+10% cast distance during nighttime.
|
—
|
—
|
|
Moons Reach III
|
+15% cast distance during nighttime.
|
—
|
—
|
|
Daytime Colossus I
|
Small increase to chance of catching larger fish during daytime.
|
—
|
—
|
|
Daytime Colossus II
|
Medium increase to chance of catching larger fish during daytime.
|
—
|
—
|
|
Daytime Colossus III
|
Large increase to chance of catching larger fish during daytime.
|
—
|
—
|
|
Nighttime Colossus I
|
Small increase to chance of catching larger fish during nighttime.
|
—
|
—
|
|
Nighttime Colossus II
|
Medium increase to chance of catching larger fish during nighttime.
|
—
|
—
|
|
Nighttime Colossus III
|
Large increase to chance of catching larger fish during nighttime.
|
—
|
—
|
|
Saltwater Colossus I
|
Small increase to chance of catching larger fish in saltwater.
|
—
|
—
|
|
Saltwater Colossus II
|
Medium increase to chance of catching larger fish in saltwater.
|
—
|
—
|
|
Saltwater Colossus III
|
Large increase to chance of catching larger fish in saltwater.
|
—
|
—
|
|
Freshwater Colossus I
|
Small increase to chance of catching larger fish in freshwater.
|
—
|
—
|
|
Freshwater Colossus II
|
Medium increase to chance of catching larger fish in freshwater.
|
—
|
—
|
|
Freshwater Colossus III
|
Large increase to chance of catching larger fish in freshwater.
|
—
|
—
|
|
Crippling Feral Rush
|
When Feral Rush hits, cause a 10% slow for 3s.
|
—
|
|
|
Keen Berserk
|
+1% critical chance while below 50% Health and Berserking.
|
—
|
|
|
Refreshing Torrent
|
Each attack of Raging Torrent reduces all Hatchet cooldowns by 1% (0.2s cooldown).
|
—
|
|
|
Empowering Rending Throw
|
Ranged Hatchet attacks deal +10% damage against Rending Throw targets.
|
—
|
|
|
Refreshing Distancing Throw
|
Social Distancing attacks within 6m reduce the cooldown by 10%.
|
—
|
|
|
Exhausting Infected Throw
|
Direct hits with Infected throw causes Exhaustion, reducing target's Stamina regeneration by 10% for 10s.
|
—
|
|
|
Empowering Armor Breaker
|
If Armor Breaker breaks a block, the next attack within 5s deals +3% damage.
|
—
|
|
|
Refreshing Mighty Gavel
|
Mighty Gavel hits reduce the ability's cooldown by 5% (Max 2 activations per impact).
|
—
|
|