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Pillar of Fire
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Invoke a burst of flames with a 2.5m radius at the target area that deals 155% weapon damage. Costs 15 Mana.
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Fire Staff
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Fire Mage
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Active
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Strike The Match
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Pillar of Fire deals 5% more damage for each stack of smolder on the target.
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Fire Staff
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Fire Mage
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Passive
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Arson's Advantage
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Gain 15% of your max mana per enemy hit by Pillar of Fire.
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Fire Staff
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Fire Mage
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Passive
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Meteor Shower
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Summon down a 4.5m radius rain of meteors for 4s up to 20m away. Deals 100% weapon damage to targets upon entering the area, then deals an additional 50% weapon damage every 1s while targets remain inside. Costs 30 Mana.
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Fire Staff
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Fire Mage
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Active
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Immolation
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Meteor Shower gives you 3% of your max mana for each instance of damage dealt.
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Fire Staff
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Fire Mage
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Passive
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Judgment of Helios
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Hitting a target that is inside meteor shower with a light or heavy attack will inflict smolder on targets, dealing 10% weapon damage each second for 6s.
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Fire Staff
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Fire Mage
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Passive
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Fiery Determination
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Adds grit while casting Meteor Shower. (Grit prevents you from being staggered by incoming attacks.)
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Fire Staff
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Fire Mage
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Passive
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Fireball
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Cast forth a heavy fireball that deals 150% weapon damage in a 3m radius on impact. Costs 25 Mana.
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Fire Staff
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Fire Mage
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Active
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Scorched Earth
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Fireball hits now apply a stack of smolder on targets, dealing 10% weapon damage each second for 6s.
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Fire Staff
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Fire Mage
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Passive
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Catch
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Direct hits with Fireball give you 10% of your max mana and reduce your fire staff ability cooldowns by 7%.
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Fire Staff
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Fire Mage
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Passive
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Spell Focus
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Heavy attacks no longer consume mana and will now restore 5% of your max mana on hit.
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Fire Staff
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Fire Mage
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Passive
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Fiery Restoration
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Heavy attacks reduce fire staff cooldowns by 10% on hit.
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Fire Staff
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Fire Mage
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Passive
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Clear Mind
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While holding a fire staff and above 50% mana, gain 5% empower. (Empower increases damage.)
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Fire Staff
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Fire Mage
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Passive
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Flare
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Heavy attacks now trigger a 1m splash on impact, but the damage is reduced to 110%.
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Fire Staff
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Fire Mage
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Passive
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Singe
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Light and Heavy attacks inflict a stack of smolder on foes, dealing 10% weapon damage each second for 6s. (Max 5 stacks.).
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Fire Staff
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Fire Mage
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Passive
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Spellslinger
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Your fire staff abilities gain an extra 10% chance to critical strike.
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Fire Staff
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Fire Mage
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Passive
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Clear Casting
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After not taking damage from an attack in the last 3s, deal 5% more damage.
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Fire Staff
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Fire Mage
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Passive
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Prophet of a Fire God
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While holding a fire staff, your critical strike damage is increased by 15%.
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Fire Staff
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Fire Mage
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Passive
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Runes of Helios
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Using a fire staff ability places a 4m rune on the ground that increases your damage by 20% while standing inside. The rune lasts for 7s. (Cooldown 30s).
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Fire Staff
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Fire Mage
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Passive
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Incinerate
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Cause a fiery explosion in a 3m radius area around yourself that deals 175% weapon damage and pushes back all enemies 3m. Inflicts smolder on struck foes, dealing 10% weapon damage each second for 6s. This ability has grit. (Grit prevents you from being staggered by incoming attacks.) Costs 22 Mana. Taunt Gem Compatible: If you have a Carnelian gem equipped in your fire staff, hits with this ability inflict taunt for 3s. (Taunt causes monsters to focus only on you.)
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Fire Staff
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Pyromancer
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Active
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Scorched
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Each hit of Incinerate causes an additional stack of smolder.
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Fire Staff
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Pyromancer
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Passive
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Cauterize Wounds
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Restore 20% of Incinerate damage dealt as health.
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Fire Staff
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Pyromancer
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Passive
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Flame out!
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Gain a stack of 3% empower for 7s for each target hit with incinerate. (Max 5 stacks.)
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Fire Staff
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Pyromancer
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Passive
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Flamethrower
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Create a 4m jet of flame from the staff dealing 100% weapon damage every second. Each hit inflicts a stack of smolder, dealing 10% weapon damage each second for 6s. (Max 5 stacks.) Costs 5 Mana per second.
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Fire Staff
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Pyromancer
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Active
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Fire's Reach
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Increase the range of Flamethrower by 50%.
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Fire Staff
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Pyromancer
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Passive
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Infernal Flames
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Increase the base damage of Flamethrower by 25%.
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Fire Staff
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Pyromancer
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Passive
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Pyro Dancer
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Flamethrower has no cooldown.
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Fire Staff
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Pyromancer
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Passive
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Burnout
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Dash forward up to 18m through targets dealing 130% weapon damage on hit. Passing through a target will inflict smolder on targets, dealing 10% weapon damage each second for 6s. Costs 30 Mana.
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Fire Staff
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Pyromancer
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Active
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All In
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Fire staff cooldowns are reduced by 5% for each foe hit by Burn Out. (Max 5 reductions per ability use.)
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Fire Staff
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Pyromancer
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Passive
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Heat it Up!
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Burn Out now triggers an explosion right as it ends dealing 100% damage to all targets in a 2.5m radius.
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Fire Staff
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Pyromancer
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Passive
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Pyromania
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All attacks deal 10% increased damage against targets with burn or smolder.
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Fire Staff
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Pyromancer
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Passive
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Heat Up
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Dodging through an enemy melee attack inflicts a stack of smolder on foes, dealing 10% weapon damage each second for 6s. (Max 5 stacks. 1s Cooldown.).
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Fire Staff
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Pyromancer
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Passive
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Let it Burn
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Whenever a fire staff smolder effect deals damage, gain 10% fortify for 2s. (Fortify increases armor)
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Fire Staff
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Pyromancer
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Passive
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Kindle
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Applied smolder effects last 20% longer.
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Fire Staff
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Pyromancer
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Passive
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Watch it Burn
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Critical hits with fire staff abilities inflict a stack of smolder, dealing 10% weapon damage each second for 6s. (Max 5 stacks.)
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Fire Staff
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Pyromancer
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Passive
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Trial by Fire
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When hitting a target within 4m of player, create a field of fire around you dealing 20% weapon damage to all to nearby enemies in a 4m radius for 5s. (Cooldown 30s.)
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Fire Staff
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Pyromancer
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Passive
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Combat Speed
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When you activate a fire staff ability gain 10% haste for 5s. (Haste increases movement speed.) (Cooldown 10s.)
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Fire Staff
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Pyromancer
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Passive
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Backdraft
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Hitting a target that is inflicted with 5 stacks of smolder with a heavy attack will consume all of the stacks on the target. Upon consumption, an explosion will be triggered, dealing 100% weapon damage to all targets in a 2m radius of the target. (10s Cooldown.)
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Fire Staff
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Pyromancer
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Passive
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