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Power Shot
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Overload your musket with gun powder, causing the next shot to deal 170% weapon damage, and an additional 20% to hostile AI targets. (Does not stack with Powder Burn.)
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Musket
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Sharpshooter
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Active
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Initial Engagement
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When you hit with Power Shot, gain empower, increasing damage by 10% for 5s.
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Musket
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Sharpshooter
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Passive
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First Blood
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Power Shot deals 10% additional damage to targets with full health.
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Musket
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Sharpshooter
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Passive
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Bullseye
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Power Shot headshots reduce Power Shot's cooldown by 15%.
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Musket
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Sharpshooter
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Passive
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Powder Burn
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Overload your musket with gun powder, causing the next shot to deal 110% weapon damage and inflict a burn that deals 20% weapon damage per second for 9s. (Does not stack with Power Shot.)
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Musket
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Sharpshooter
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Active
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Backdraft
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Standard musket shots deal 12% additional damage if they hit a burning target.
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Musket
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Sharpshooter
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Passive
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Chronic Trauma
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If Powder Burn is a headshot, the burn duration is extended by 4s.
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Musket
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Sharpshooter
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Passive
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Shooter's Stance
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Player enters a crouching aim stance to enhance shooting performance. While in this stance, shots deal 100% weapon damage, mobility is reduced to zero and reload time is reduced by 75%. Shooter's Stance ends after 3 shots. (Power shot and powder burn can be used while inside shooter's stance.)
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Musket
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Sharpshooter
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Active
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Shoot More
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Shots fired before exiting stance increased to 5.
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Musket
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Sharpshooter
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Passive
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Marksman
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If 3 consecutive shots hit the same target, reduce all other musket cooldowns by 25%.
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Musket
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Sharpshooter
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Passive
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Critical Reload
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Landing 2 headshots within 5s of each other reduces the duration of the next reload.
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Musket
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Sharpshooter
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Passive
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Called Shot
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Increase musket damage by 10% after aiming down sights for more than 2s.
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Musket
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Sharpshooter
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Passive
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Quick Load
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If 2 or more targets are hit with a single shot, reduce the duration of the next reload. (4s cooldown)
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Musket
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Sharpshooter
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Passive
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Empowering Headshot
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On a successful headshot, gain empower, increasing damage dealt by 10% for 5s.
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Musket
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Sharpshooter
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Passive
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Shell Shock
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Headshots weaken targets, decreasing their damage by 10% for 4s. (8s cooldown)
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Musket
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Sharpshooter
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Passive
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Called Shot Resupply
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Basic attack headshots reduce all musket ability cooldowns by 10%.
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Musket
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Sharpshooter
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Passive
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Optimal Range
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Musket shots deal 10% increased base damage to targets 20m or further away from the player. Also deal 5% increased damage to targets within 50m.
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Musket
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Sharpshooter
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Passive
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Heightened Precision
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Successful hits with a musket grant a stackable 2.5% damage increase. This effect ends after more than 5s passes between shots. (Max 6 stacks.)
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Musket
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Sharpshooter
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Passive
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Deadeye
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Grants a 15% damage increase to all headshots. If multiple targets are hit when you get a headshot, the next shot within 3s inflicts bleed to all targets the shot passes through, dealing 15% weapon damage every second for 5s.
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Musket
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Sharpshooter
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Passive
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Traps
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Deploy a trap that lasts for 30s. When triggered, it deals 25% weapon damage and causes its target to be rooted, immobilizing them for 3s.
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Musket
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Trapper
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Active
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Trapped Damage
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Traps apply rend to targets that trigger them, increasing damage taken by 20% for 3s.
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Musket
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Trapper
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Passive
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Scent of Blood
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Dealing damage to a trapped target heals you for 100% of weapon damage dealt.
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Musket
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Trapper
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Passive
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Double Trap
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Gain an extra trap per cooldown, allowing 2 active traps to be placed in the world.
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Musket
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Trapper
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Passive
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Sticky Bomb
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Throw a short range bomb that sticks to anything it makes contact with. Detonation will occur 3s after impact dealing 210% weapon damage to all targets within a 3m radius.
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Musket
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Trapper
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Active
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Unflinching Walk
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Sticky Bomb grants the player 40 stamina when it deals damage with an explosion.
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Musket
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Trapper
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Passive
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Sticky Slow
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Direct hits with the Sticky Bomb cause the target to be slowed by 15% for 3s. (Slow reduces target's movement speed.)
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Musket
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Trapper
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Passive
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Stopping Power
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A Powerful shot that deals 90% weapon damage, staggering the target and knocking back 3m. (Can be fired from hip or while aiming down sights.)
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Musket
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Trapper
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Active
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Lasting Impression
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Targets hit with Stopping Power are exhausted, reducing their stamina regeneration speed by 10% for 8s.
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Musket
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Trapper
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Passive
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Supplementary Repulsion
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Targets hit with Stopping Power are slowed by 10% for 8s. (Slow reduces target's movement speed.)
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Musket
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Trapper
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Passive
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Salt On The Wounds
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Deal 10% increased damage to targets below 30% health.
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Musket
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Trapper
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Passive
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Back It Up
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Walking/Strafing movement speed increased by 10% when an enemy is within 8m of player.
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Musket
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Trapper
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Passive
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Weakened Defense
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Increases the stamina damage from standard shots dealt to enemies blocking with shields by 50%. Increases armor penetration against targets that are not blocking with a shield by 10%.
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Musket
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Trapper
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Passive
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Empowering Weakness
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Hitting a target with an active debuff grants empower, increasing your damage by 5% for 5s.
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Musket
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Trapper
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Passive
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Hustle
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After a dodge, gain a 10% haste for 3s. (Haste increases movement speed.)
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Musket
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Trapper
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Passive
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Tactical Reload
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Dodging reloads the musket. (Can only trigger once every 6s.)
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Musket
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Trapper
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Passive
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Energy Burst
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Attacking a target with an active debuff restores 5 stamina.
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Musket
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Trapper
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Passive
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Kick 'em When They're Down
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Deal 10% extra damage to targets with an active crowd control status effect. (Slow, Root, Stun.)
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Musket
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Trapper
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Passive
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Lethal Combo
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Increase musket damage by 20% against targets affected by Trapper tree debuffs.
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Musket
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Trapper
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Passive
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