Dodging through an enemy attack causes your next hit within 6s to deal an additional 40% base weapon damage as Fire.
Scales with Gear Score
Active Item (not sheathed)
Sword, Rapier, Fire Staff, Life Staff, Spear, Bow, War Hammer, Musket, Hatchet, Great Axe, Ice Gauntlet, Void Gauntlet, Dagger, Blunderbuss
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