Name Description Tier Item
Crippling Feral Rush When Feral Rush hits, cause a 10% slow for 3s.
Keen Berserk +1% critical chance while below 50% Health and Berserking.
Refreshing Torrent Each attack of Raging Torrent reduces all Hatchet cooldowns by 1% (0.2s cooldown).
Empowering Rending Throw Ranged Hatchet attacks deal +10% damage against Rending Throw targets.
Refreshing Distancing Throw Social Distancing attacks within 6m reduce the cooldown by 10%.
Exhausting Infected Throw Direct hits with Infected throw causes Exhaustion, reducing target's Stamina regeneration by 10% for 10s.
Empowering Armor Breaker If Armor Breaker breaks a block, the next attack within 5s deals +3% damage.
Refreshing Mighty Gavel Mighty Gavel hits reduce the ability's cooldown by 5% (Max 2 activations per impact).
Penetrating Wrecking Ball Wrecking Ball penetrates 5% of the target's armor.
Sundering Shockwave Shockwave inflicts Rend, reducing the target's armor by 5% for 10s.
Repulsing Clear Out Increase Clear Out's knockback distance by 50%.
Leeching Path Of Destiny Heal for 10% of the damage dealt by Path Of Destiny.
Crippling Powder Burn Targets hit with Powder Burn are Slowed by 5% for 5s.
Refreshing Power Shot Power Shot kills reduce its cooldown by 8.5%.
Empowering Shooter's Stance Hitting a target while in Shooter's Stance grants a stack of Empower, increasing damage by 4% for 6s. Effect is removed when stance is exited (Max 4 stacks).
Repulsing Stopping Power Increase Stopping Power's knockback distance by 25%.
Accelerating Traps +5% movment speed for 5s after deploying a trap (Does not stack).
Mending Sticky Bombs Every hit of Sticky Bomb heals you for 10% of damage done.
Bleeding Sweep Sweep's Coup De Grace now applies Bleed for 2% of weapon damage for 8s.
Sundering Javelin Javelin inflicts Rend to targets above 50% Health, reducing the target's armor by 5% for 10s.
Leeching Cyclone Cyclone hits heal you for 10% of weapon damage.
Fortifying Perforate Perforate hits gain a stack of Fortify, increasing your armor by 2% for 6s.
Enfeebling Skewer Skewer hits apply Weaken, reducing the target's damage by 3% for 8s.
Keen Vault Kick Vault Kick increases critical chance by 2% for 5s.
Enfeebling Poison Shot Poison Shot hits apply Weaken, reducing the target's damage by 3% for 6s.
Energizing Evade Shot After hitting a target with Evade Shot, gain 4 Stamina and reduce cooldown by 3%.
Lasting Rain of Arrows Slow and Bleed last 10% longer.
Penetrating Rapid Shot +5% armor penetration of all Rapid Shot attacks.
Refreshing Penetrating Shot Penetrating Shot kills reduce its cooldown by 3%.
Empowering Explosive Arrow Explosive Arrow hits grant Empower, increasing damage by 4% for 10s or until the next attack.
Keen Tondo +2% critical chance by against targets affected by Tondo's Bleed.
Deadly Flourish Flourish deals +10% damage against targets below 50% Health.
Leeching Flurry Heal for 10% of the damage dealt by Flurry.
Sundering Riposte Riposte inflicts Rend, reducing armor on the target by 5% for 10s.
Omnidirectional Evade +1% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction.
Refreshing Fleche Hitting a target via a critical Backstab with Fleche reduces its cooldown by 5%.
Refreshing Divine Embrace When Divine Embrace is used on a target below 50% Health, reduce the ability's cooldown by 12%, and gain 1% of your max Mana.
Fortifying Sacred Ground Allies healed by Sacred Ground gain Fortify, increasing armor by 3% for 5s.
Purity Of Light Allies with a debuff removed with Splash of Light are healed for 10% your weapon damage.
Mending Protection +5% damage based healing power for 3s if Orb of Protection heals an ally below 50% Health.
Accelerating Light's Embrace Allies below full Health hit with Light's Embrace gain Haste, increasing their movement speed by 5% for 5s.
Keen Beacon When Beacon heals a player, they gain 2% critical chance for 6s.
Refreshing Pillar of Fire Reduce Pillar of Fire's cooldown by 3% per hit (Max 2 hits).
Empowering Meteor Shower When Meteor Shower hits, gain 1% Empower for 6s (Max 10 stacks).
Empowering Fireball Fireball impact deals +5% damage to targets above 50% Health.
Empowering Incinerate Incinerate deals +4% damage to targets with Burn.
Accelerating Flamethrower Using flamethrower against a target with 2 stacks of smolder grants Haste, increasing movement speed by 20% for 2s. Burn from Flamethrower lasts 10% longer.
Fortifying Burnout Burnout applies a stack of 3% Fortify for 5s for each target hit (Max 3 stacks).
Contagious Reverse Stab Hitting a target transfers an active debuff from yourself to the target. Reverse Stab deals +5% damage.
Empowering Whirling Blade When 3 or more enemies are within its radius while performing a Whirling Blade attack, gain 10% base damage.