Name Description Tier Item
Empowering Leaping Strike Sword attacks deal +33% damage to targets Slowed by Leaping Strike's Cowardly Punishment upgrade.
Diminishing Shield Bash Reduce non-consumable buff durations for enemies hit by Shield Bash by 47%.
Fortifying Shield Rush After hitting a target with Shield Rush, gain Fortify, increasing armor by 35% for 6s.
Accelerated Resolve After triggering Defender's Resolve, increase movement speed by 35% and incoming healing by 14% for 6s.
Refreshing Charge Hitting a target with Unpredictable Strike reduces its cooldown by 40% (Max 1 hits).
Crippling Reap Targets hit by Reap are Slowed, reducing movement speed by 50% for 4s.
Mending Execute Heal for 60% of the damage dealt by Execute (Max 1 trigger per ability use).
Fortifying Whirlwind Whirlwind hits grant Fortify, increasing armor by 16% and Slash damage by 13% for 2s (Max 5 stacks).
Enfeebling Maelstrom Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 27% for 8s.
Insatiable Gravity Well Heal for 80% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage.
Unbroken Winds Wind Chill deals +40% damage. If Wind Chill hits the same target 6 times in a row they become rooted for 1s.
Unending Thaw Ice Storm deals +11% damage. Frost effects remains on enemies for 2s after exiting Ice Storm.
Empowered Ice Spike Ice Spike deals +40% more damage to rooted foes.
Deadly Frost While the Frigid Showers upgrade is active, Ice Shower's Frostbite deals 8% weapon damage per second to affected enemies. Reduce Ice Shower's cooldown by 15%
Pylon Burst Ice Pylon deals +11% damage and a burst of damage to enemies within a 3m radius every 2s.
Healing Tomb Heal for 32% of your base Health after Entomb ends.
Voracious Blade While below 50% Health, heal for 54% of the damage dealt by Void Blade.
Nullifying Oblivion When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 15%.
Putrefying Scream Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 43% and outgoing healing by 21% for 8s.
Diminishing Orb Orb of Decay reduces the base duration of the target's non-consumable buffs by 75% on hit.
Slowing Tether Baleful Tether inflicts Slow on hit, reducing the target's movement speed by 42% for 3s. Baleful Tether now inflicts Disintegrate on application.
Refreshing Rupture When you hit a target with Essence Rupture, reduce Essence Rupture's cooldown by 43%.
Exhaustive Net Shot Net Shot inflicts Exhaust, reducing the target's Stamina regeneration by 60% for 4s.
Leeching Shrapnel Blast Heal for 35% of the damage dealt by Azoth Shrapnel Blast.
Venturing Claw Shot When Claw Shot connects to a target at least 10m away, gain a 41% Empower for 3s or until next hit.
Plagued Splitting Grenade Splitting Grenade hits inflict Disease, reducing healing efficiency on targets by 25% and outgoing healing by 13% for 8s.
Resupplying Mortar Charge Mortar Charge kills reload 1 additional canister and grant 20% Empower for 5s (Max 1 reload per shot. Will not trigger after final shot).
Crippling Blast Shot Targets hit by Blast Shot are Slowed, reducing movement speed by 40% for 5s.
Relentless Freedom Activating Relentless Rush removes Root and Slow. Increase Relentless Rush's critical hit chance by 20%.
Leeching Crosscut Heal for 72% of the damage dealt by the final strike of Crosscut (Max 1 trigger per ability use).
Skyward Nullification Hitting an enemy with Skyward Slash removes one of their buffs. Reduce remaining buffs by 50% (Only affects non-consumable buffs).
Energizing Counter When Calamity Counter is activated, immediately gain 50 Stamina.
Steadfast Purification Each attack of Steadfast Strike reduces your debuff durations by 66% (Max 1 reduction per attack).
Slowing Rupture Slow enemies struck with Roaring Rupture by 40% for 5s.
Burdening Smite PvP Only: Smite hits against targets extend their active cooldowns by 35%.
Mending Vortex Every 2 hits with Vortex will heal you for 45% of the base weapon damage.
Powerful Eruption Eruption hits deal 10% increased damage per stack of Impairment on the target (3 stacks max).
Accelerating Barrage After hitting a target with Barrage's main attack, gain 35% haste for 5s.
Thwarting Trip If Trip's first attack hits a target with active grit, the attack deals 30% more base damage.
Crowded Bludgeon If 2 or more targets are hit with warding bludgeon, even if the hits are blocked, reduce its cooldown by 25%.