Critical strikes against targets below 50% health inflict disease for 6s, reducing healing effectiveness on the target by 24%.
Scales with Gear Score
Active Item (not sheathed)
Sword, Rapier, Fire Staff, Life Staff, Spear, Bow, War Hammer, Musket, Hatchet, Great Axe, Ice Gauntlet, Void Gauntlet, Dagger, Blunderbuss
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