Name Description Tier Item
Stamina Recovery When you are hit while below 50% Health, gain 50 Stamina (30s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).
Mana Recovery When you are hit while below 50% Health, gain 50 Mana (30s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).
Purify When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).
Fortified Recovery When you are hit while below 50% Health, gain 10% Fortify for 5s (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).
Leeching Heal for 1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Siphoning +1% Mana per hit (2s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).
Refreshing Move Light and Heavy attacks reduce your active weapon cooldowns by 1% (0.2s cooldown).
Lifestealing Heal for 1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Keenly Jagged Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
Keenly Fortified Gain 10% Fortify for 3s on critical hit (10s cooldown).
Keenly Empowered Gain 15% Empower for 5s on critical hit (10s cooldown).
Keen Speed Gain 20% Haste for 5s on critical hit (10s cooldown).
Siphoning Blow Gain 1% Mana per hit (2s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).
Plagued Crits Critical strikes against targets below 50% Health inflict Disease for 6s, reducing healing effectiveness on the target by 10%.
Plagued Strikes Heavy attacks inflict Disease for 8s, reducing healing effectiveness on the target by 10%.
Critical Retribution PvP Only: Gain 3% critical chance for 7s when taking a critical hit (20s cooldown).
Sturdy Energy When blocking a hit while below 30% Stamina, gain 20% Stamina regeneration for 6s (Effect is removed if player becomes Exhausted).
Empowering Breaker When your attacks are blocked, gain a stack of Empower, increasing damage by 2% for 5s (Max 5 stacks).
Shirking Energy If a hit is avoided by dodging while in a light equip load, gain 5 Stamina (6s cooldown).
Purifying Crits PvP Only: Critical hits against players remove 1 buff from the target (10s cooldown).
Exhausted Exploitation PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s.
Sturdy Fortification PvP Only: Blocking player attacks adds a stack of 5% Fortify to you for 5s for each blocked hit (Max 5 stacks).
Shirking Empower PvP Only: After dodging an attack, gain Empower, increasing damage dealt by 4% for 10s (Duration refreshes when a new stack is applied. Max 4 stacks).