| Vicious | +7.3% critical damage. | — | |
| Enchanted | Light and Heavy attacks deal +5.3% damage. | — | |
| Rogue | +11% Backstab damage. | — | |
| Ruinous | +43% Siege Damage. | — | — |
| Thwarting Counter | +22% damage against targets with active Grit. | — | |
| Thwarting Strikes | +7% damage while you have active Grit. | — | |
| Trenchant Strikes | Heavy melee attacks deal +23% damage. | — | |
| Trenchant Crits | Heavy melee attacks deal +34% critical damage. | — | |
| Trenchant Rend | Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (10s cooldown). | — | |
| Trenchant Recovery | Heal for 25% of the damage dealt by heavy melee attacks. | — | |
| Distained Infliction | Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1.5s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. | — | |
| Alacritous Punishment | PvP Only: +15% damage to players with Haste. | — | |
| Mortal Empowerment | PvP Only: Player kills grant a stacking 2% damage bonus that lasts 2m until death or game mode transition (Max 10 stacks. Cannot be cleansed. Does not trigger off persistent damage or DoT effects). | — | |
| Invigorated Punishment | PvP Only: Abilities deal 1% bonus damage per buff on a player (Max 10 buffs). | — | |
| Desperate Empower | +12% damage and 10% haste while exhausted. | — | |
| Fire Harnessing | +2% fire damage. | — | |
| Ice Harnessing | +2% ice damage. | — | |
| Lightning Harnessing | +2% lightning damage. | — | |
| Void Harnessing | +2% void damage. | — | |
| Nature Harnessing | +2% nature damage. | — | |
| Arcane Harnessing | +2% arcane damage. | — | |
| Alternating Enchantment | Hitting with a basic attack will increase the base damage of the next ability hit within 5s by 10%, and hitting with an ability will increase the base damage of the next basic attack within 5s by 10%. | — | |