Recipe: Pattern: Nightveil Life Staff GS600

(Event) Nightveil Hallow

Crafting recipe for Nightveil Life Staff of the Sage

Requirements
Station Arcane Repository T2 Crafting Tax 4.49 Coin
Info
Base Gear Score 600 Perk Craft Mods Can't Use Attribute Craft Mods Can't Use
Rewards
Arcana XP 16,040 Territory Standing 60
Craft Amount
Crafted Item
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600
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
28.79%
DmgCon CritHeadshot +5.9% critical damage.
9.6%
DmgCon Light and Heavy attacks deal +4% damage.
4.8%
Proc Light and Heavy attacks reduce your active weapon cooldowns by 2% (0.2s cooldown).
3.6%
Proc Gain 20% Haste for 7s on critical hit (7s cooldown).
3.6%
Proc Gain 10% Empower for 5s on critical hit (10s cooldown).
3.6%
Proc Gain 10% Fortify for 3s on critical hit (10s cooldown).
3.6%
Proc Heal for 6.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
3.23%
Skill LifeStaff When Beacon heals a player, they gain 5.9% critical chance for 6s.
3.23%
Skill LifeStaff Allies below full Health hit with Light's Embrace gain Haste, increasing their movement speed by 10% for 5s.
3.23%
Skill LifeStaff +23% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.
3.23%
Skill LifeStaff Allies with a debuff removed with Splash of Light are healed for 34% your weapon damage.
3.23%
Skill LifeStaff Allies healed by Sacred Ground gain Fortify, increasing armor by 9.4% for 5s.
3.23%
Skill LifeStaff When Divine Embrace is used on a target below 50% Health, reduce the ability's cooldown by 40%, and gain 3.4% of your max Mana.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Arcane.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Void.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Lightning.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Ice.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Nature.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Fire.
1.28%
OnKill Reduce all cooldowns by -10% on kill (1s cooldown).
1.28%
OnKill Gain 15% Empowered for 20s on kill (1s cooldown).
1.28%
OnKill +6.8% Health on kill (1s cooldown).
Mod
OnKill +34 Stamina on kill (1s cooldown).
Mod
OnKill Gain 30% Fortify for 20s on kill (1s cooldown).
Mod
Critical +5.9% critical chance.
Mod
Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 24% and outgoing healing by 12%.
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown)
Mod
Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.
Mod
DmgCon PvP Only: +14% damage to players with Haste.
Mod
Proc2 Heal for 29% weapon damage every time you remove a debuff from an ally.
Mod
DmgCon +11% damage when you are exhausted.
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