18.48% DmgCon CritHeadshot +5.9% critical damage. 12.94% Accuracy CritHeadshot +8.8% headshot damage. 9.24% DmgCon Light and Heavy attacks deal +4% damage. 3.89% Proc Light and Heavy attacks reduce your active weapon cooldowns by 2% (0.2s cooldown). 3.11% Skill Bow Poison Shot hits apply Weaken, reducing the target's damage by 14% for 8s. 3.11% Skill Bow After hitting a target with Evade Shot, gain 11 Stamina and reduce cooldown by 11%. 3.11% Skill Bow Slow and Bleed last 20% longer and Rain of Arrows deals 3.9% more damage to targets 20m or further away. 3.11% Skill Bow +19% armor penetration of all Rapid Shot attacks. 3.11% Skill Bow Penetrating Shot kills reduce its cooldown by 23%. 3.11% Skill Bow Explosive Arrow hits grant Empower, increasing damage by 19% for 5s or until the next hit. 2.92% Proc Gain 20% Haste for 7s on critical hit (7s cooldown). 2.92% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 2.92% Proc Gain 15% Fortify for 5s on critical hit (7s cooldown). 2.92% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 2.92% Proc Heal for 6.1% of the damage you deal (Does not trigger off persistent damage or DoT effects). 2.64% Elemental Attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks) 2.64% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Arcane. 2.64% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Void. 2.64% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Lightning. 2.64% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Ice. 2.64% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Nature. 2.64% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Fire. 1.23% OnKill Reduce all cooldowns by 7.2% on kill (1s cooldown). 1.23% OnKill Gain 11% Empowered for 20s on kill (1s cooldown). 1.23% OnKill Hits grant 1.8% lifesteal. Gain 7.2% of your Max Health on kill (1s cooldown). Mod OnKill +30 Stamina on kill (1s cooldown). Mod OnKill Gain 20% Fortify for 20s on kill (1s cooldown). Mod Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 24% and outgoing healing by 12%. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1.5s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod DmgType PvP Only: Headshots penetrate 22% of a player's armor. Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s. Mod DmgCon +11% damage and 9.1% haste while exhausted.