23.77% DmgCon CritHeadshot +5.3% critical damage. 16.64% Healing +8.3% outgoing healing efficiency. 5.74% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Ice. 4.75% DmgCon Light and Heavy attacks deal +3.8% damage. 4.36% Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 21% and outgoing healing by 10%. 4.36% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 2.87% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Nature. 2.8% Skill VoidGauntlet While below 50% Health, heal for 21% of the damage dealt by Void Blade. 2.8% Skill VoidGauntlet When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 8.6%. 2.8% Skill VoidGauntlet Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 25% and outgoing healing by 12% for 8s. 2.8% Skill VoidGauntlet Orb of Decay reduces the base duration of the target's non-consumable buffs by 28% on hit. 2.8% Skill VoidGauntlet Baleful Tether inflicts Slow on hit, reducing the target's movement speed by 28% for 3s. Baleful Tether now inflicts Disintegrate on application. 2.8% Skill VoidGauntlet When you hit a target with Essence Rupture, reduce Essence Rupture's cooldown by 18%. 2.38% DmgCon +5.3% damage while you have active Grit. 2.38% DmgCon +8% Backstab damage. 2.18% Proc Gain 15% Fortify for 5s on critical hit (7s cooldown). 2.18% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 2.18% Proc Heal for 5% of the damage you deal (Does not trigger off persistent damage or DoT effects). 1.72% Elemental Attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks) 1.72% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Arcane. 1.72% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Void. 1.72% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Lightning. 1.31% Proc Gain 20% Haste for 7s on critical hit (7s cooldown). 1.15% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Fire. 0.09% Proc Light and Heavy attacks reduce your active weapon cooldowns by 1.8% (0.2s cooldown). Mod OnKill Hits grant 1.6% lifesteal. Gain 6.6% of your Max Health on kill (1s cooldown). Mod OnKill +26 Stamina on kill (1s cooldown). Mod OnKill Gain 18% Fortify for 20s on kill (1s cooldown). Mod OnKill Gain 9.8% Empowered for 20s on kill (1s cooldown). Mod OnKill Reduce all cooldowns by 6.6% on kill (1s cooldown). Mod Critical +5.3% critical chance. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1.5s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s. Mod DmgCon PvP Only: +13% damage to players with Haste. Mod DmgCon +9.7% damage and 8.1% haste while exhausted.