15.6% Critical +4.7% critical chance. 13% DmgCon CritHeadshot +4.7% critical damage. 10.92% Accuracy CritHeadshot +7.3% headshot damage. 5.2% DmgCon Light and Heavy attacks deal +3.6% damage. 5.2% DmgCon +8.5% damage and 7.1% haste while exhausted. 3.9% Proc Light and Heavy attacks reduce your active weapon cooldowns by 1.6% (0.2s cooldown). 3.9% Proc Heal for 4% of the damage you deal (Does not trigger off persistent damage or DoT effects). 3.9% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 3.9% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 2.63% Skill Bow Explosive Arrow hits grant Empower, increasing damage by 13% for 5s or until the next hit. 2.63% Skill Bow Penetrating Shot kills reduce its cooldown by 16%. 2.63% Skill Bow +13% armor penetration of all Rapid Shot attacks. 2.63% Skill Bow Slow and Bleed last 16% longer and Rain of Arrows deals 3.1% more damage to targets 20m or further away. 2.63% Skill Bow After hitting a target with Evade Shot, gain 7.9 Stamina and reduce cooldown by 7.9%. 2.63% Skill Bow Poison Shot hits apply Weaken, reducing the target's damage by 9.5% for 8s. 2.23% Elemental After dodging an attack, your next hit within 10s deals +17% base weapon damage as Fire. 2.23% Elemental After dodging an attack, your next hit within 10s deals +17% base weapon damage as Nature. 2.23% Elemental After dodging an attack, your next hit within 10s deals +17% base weapon damage as Ice. 2.23% Elemental After dodging an attack, your next hit within 10s deals +17% base weapon damage as Lightning. 2.23% Elemental After dodging an attack, your next hit within 10s deals +17% base weapon damage as Void. 2.23% Elemental After dodging an attack, your next hit within 10s deals +17% base weapon damage as Arcane. 2.23% Elemental Attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks) 0.62% OnKill Hits grant 1.5% lifesteal. Gain 5.9% of your Max Health on kill (1s cooldown). 0.62% OnKill +22 Stamina on kill (1s cooldown). 0.62% OnKill Gain 16% Fortify for 20s on kill (1s cooldown). 0.62% OnKill Gain 8.9% Empowered for 20s on kill (1s cooldown). 0.62% OnKill Reduce all cooldowns by 5.9% on kill (1s cooldown). Mod Proc Gain 15% Fortify for 5s on critical hit (7s cooldown). Mod Proc Gain 20% Haste for 7s on critical hit (7s cooldown). Mod Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 18% and outgoing healing by 9.1%. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1.5s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod DmgType PvP Only: Headshots penetrate 22% of a player's armor. Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.