Recipe: Ship Wrecker

Named Items
Required Expansion Rise of the Angry Earth

Crafting recipe for Ship Wrecker

Requirements
Station Well of Fortune T1
Info
Base Gear Score 710 Extra Items Chance -20% Perk Craft Mods Can't Use Attribute Craft Mods Can't Use
Craft Amount
Crafted Item
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710
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
14.86%
Accuracy CritHeadshot +10% headshot damage.
12.78%
DmgCon CritHeadshot +7.1% critical damage.
4.25%
Threat Generate 241% more threat.
3.57%
Skill Hatchet Direct hits with Infected throw causes Exhaustion, reducing target's Stamina regeneration by 34% for 6s.
3.57%
Skill Hatchet Social Distancing attacks within 6m reduce the cooldown by 26%.
3.57%
Skill Hatchet Ranged Hatchet attacks deal +23% damage against Rending Throw targets.
3.57%
Skill Hatchet Each attack of Raging Torrent reduces all Hatchet cooldowns by 5.4% (0.2s cooldown).
3.57%
Skill Hatchet Gain +13% critical chance and +13% more crit damage while berserk is active.
3.57%
Skill Hatchet When Feral Rush hits, cause a 20% slow for 3s and does +10% more damage.
3.54%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane.
3.54%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void.
3.54%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning.
3.54%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice.
3.54%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature.
3.54%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire.
2.17%
DmgCon +12% damage when you are exhausted.
2.17%
DmgCon Heal for 25% of the damage dealt by heavy melee attacks.
2.17%
DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (12s cooldown).
2.17%
DmgCon Heavy melee attacks deal +34% critical damage.
2.17%
DmgCon Heavy melee attacks deal +23% damage.
2.17%
DmgCon +7% damage while you have active Grit.
2.17%
DmgCon +22% damage against targets with active Grit.
2.17%
DmgCon Light and Heavy attacks deal +5.1% damage.
1.73%
DmgCon +11% Backstab damage.
1.63%
Blocking Receive 10% less Stamina damage while blocking.
0.85%
OnKill Reduce all cooldowns by -10% on kill (1s cooldown).
0.85%
OnKill Gain 15% Empowered for 20s on kill (1s cooldown).
0.85%
OnKill Gain 30% Fortify for 20s on kill (1s cooldown).
0.85%
OnKill +50 Stamina on kill (1s cooldown).
0.85%
OnKill +10% Health on kill (1s cooldown).
0.49%
Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%.
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs.
Mod
DmgType PvP Only: Backstabs penetrate 27% of a player's armor.
Mod
Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s.
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