| 28.49% | | | Critical | +7.1% critical chance. |
| 5.7% | | | Threat | Generate 241% more threat. |
| 4.8% | | | Skill Spear | Sweep's Coup De Grace now applies Bleed for 9.8% of weapon damage for 8s. |
| 4.8% | | | Skill Spear | Javelin inflicts Rend to targets above 50% Health, reducing the target's armor by 22% for 10s. |
| 4.8% | | | Skill Spear | Cyclone hits heal you for 36% of weapon damage (Max 3 targets). |
| 4.8% | | | Skill Spear | Perforate hits gain a stack of Fortify, increasing your armor by 10% for 6s (Max 3 Stacks). |
| 4.8% | | | Skill Spear | Skewer hits apply Weaken, reducing the target's damage by 27% for 6s. |
| 4.8% | | | Skill Spear | Vault Kick increases critical chance by 22% for 7s. |
| 4.07% | | | Elemental | Once every 0.5s, attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks) |
| 4.07% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. |
| 4.07% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. |
| 4.07% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. |
| 4.07% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. |
| 4.07% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. |
| 4.07% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. |
| 2.19% | | | Blocking | Receive 10% less Stamina damage while blocking. |
| 1.14% | | | OnKill | Reduce all cooldowns by 7.9% on kill (1s cooldown). |
| 1.14% | | | OnKill | Gain 12% Empowered for 20s on kill (1s cooldown). |
| 1.14% | | | OnKill | Gain 22% Fortify for 20s on kill (1s cooldown). |
| 1.14% | | | OnKill | +34 Stamina on kill (1s cooldown). |
| 1.14% | | | OnKill | Hits grant 2% lifesteal. Gain 7.9% of your Max Health on kill (1s cooldown). |
| 0.66% | | | Blocking | +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | DmgType | PvP Only: Backstabs penetrate 27% of a player's armor. |
| Mod | | | Blocking | PvP Only: When block breaking a player, inflict Rend, reducing armor by 16% for 6s. |