| 28.49% | | | Critical | +7.1% critical chance. |
| 5.7% | | | Threat | Generate 241% more threat. |
| 4.8% | | | Skill Rapier | Hitting a target via a critical Backstab with Fleche reduces its cooldown by 22%. |
| 4.8% | | | Skill Rapier | +11% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction. |
| 4.8% | | | Skill Rapier | Riposte inflicts Rend, reducing armor on the target by 16% for 10s. |
| 4.8% | | | Skill Rapier | Heal for 32% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry. |
| 4.8% | | | Skill Rapier | Flourish deals +27% more base damage. |
| 4.8% | | | Skill Rapier | +13% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s. |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. |
| 2.19% | | | Blocking | Receive 10% less Stamina damage while blocking. |
| 1.14% | | | OnKill | Reduce all cooldowns by -10% on kill (1s cooldown). |
| 1.14% | | | OnKill | Gain 15% Empowered for 20s on kill (1s cooldown). |
| 1.14% | | | OnKill | Gain 30% Fortify for 20s on kill (1s cooldown). |
| 1.14% | | | OnKill | +50 Stamina on kill (1s cooldown). |
| 1.14% | | | OnKill | +10% Health on kill (1s cooldown). |
| 0.66% | | | Blocking | +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | DmgType | PvP Only: Backstabs penetrate 27% of a player's armor. |
| Mod | | | Blocking | PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s. |