Recipe: Stop Poking Me!

Apex Named Items
Required Expansion Rise of the Angry Earth

Crafting recipe for Stop Poking Me!

Requirements
Station Well of Fortune T1
Info
Base Gear Score 725 Extra Items Chance -20% Perk Craft Mods 1 Attribute Craft Mods Can't Use
Craft Amount
Crafted Item
Ingredients
1x Goldcursed Coconut Click to view 1 extra materials
Artifact Ingredient

This recipe requires an artifact ingredient. Stop Poking Me! must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

Loading Ad


Loading...
Loading...
725
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
28.49%
Critical +7.3% critical chance.
5.7%
Threat Generate 245% more threat.
4.8%
Skill Spear Sweep's Coup De Grace now applies Bleed for 10% of weapon damage for 8s.
4.8%
Skill Spear Javelin inflicts Rend to targets above 50% Health, reducing the target's armor by 22% for 10s.
4.8%
Skill Spear Cyclone hits heal you for 37% of weapon damage (Max 3 targets).
4.8%
Skill Spear Perforate hits gain a stack of Fortify, increasing your armor by 10% for 6s (Max 3 Stacks).
4.8%
Skill Spear Skewer hits apply Weaken, reducing the target's damage by 28% for 6s.
4.8%
Skill Spear Vault Kick increases critical chance by 22% for 7s.
4.07%
Elemental Once every 0.5s, attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks)
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane.
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void.
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning.
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice.
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature.
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire.
2.19%
Blocking Receive 10% less Stamina damage while blocking.
1.14%
OnKill Reduce all cooldowns by 8% on kill (1s cooldown).
1.14%
OnKill Gain 12% Empowered for 20s on kill (1s cooldown).
1.14%
OnKill Gain 22% Fortify for 20s on kill (1s cooldown).
1.14%
OnKill +35 Stamina on kill (1s cooldown).
1.14%
OnKill Hits grant 2% lifesteal. Gain 8% of your Max Health on kill (1s cooldown).
0.66%
Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%.
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
DmgType PvP Only: Backstabs penetrate 27% of a player's armor.
Mod
Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 16% for 6s.
Loading Ad