Recipe: Lucky Narwhal Tusk

Apex Named Items
Required Expansion Rise of the Angry Earth

Crafting recipe for Lucky Narwhal Tusk

Requirements
Station Well of Fortune T1
Info
Base Gear Score 725 Extra Items Chance -20% Perk Craft Mods 1 Attribute Craft Mods Can't Use
Craft Amount
Crafted Item
Ingredients
1x Goldcursed Coconut Click to view 1 extra materials
Artifact Ingredient

This recipe requires an artifact ingredient. Lucky Narwhal Tusk must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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725
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
28.49%
Critical +7.3% critical chance.
5.7%
Threat Generate 245% more threat.
4.8%
Skill Rapier +13% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s.
4.8%
Skill Rapier Flourish deals +28% more base damage. And will cause your next attack to have 100% crit chance.
4.8%
Skill Rapier Heal for 26% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry.
4.8%
Skill Rapier Riposte inflicts Rend, reducing armor on the target by 16% for 10s.
4.8%
Skill Rapier +8.2% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction.
4.8%
Skill Rapier Hitting a target via a critical Backstab with Fleche reduces its cooldown by 22%.
4.07%
Elemental Attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks)
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane.
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void.
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning.
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice.
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature.
4.07%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire.
2.19%
Blocking Receive 10% less Stamina damage while blocking.
1.14%
OnKill Reduce all cooldowns by 8% on kill (1s cooldown).
1.14%
OnKill Gain 12% Empowered for 20s on kill (1s cooldown).
1.14%
OnKill Gain 22% Fortify for 20s on kill (1s cooldown).
1.14%
OnKill +35 Stamina on kill (1s cooldown).
1.14%
OnKill Hits grant 2% lifesteal. Gain 8% of your Max Health on kill (1s cooldown).
0.66%
Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%.
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
DmgType PvP Only: Backstabs penetrate 27% of a player's armor.
Mod
Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 16% for 6s.
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