Recipe: Drummer Boy

Named Item Crafting
Required Expansion Rise of the Angry Earth

Crafting recipe for Drummer Boy

Requirements
Station Gypsum Kiln T1 Crafting Tax 250.00 Coin
Info
Base Gear Score 700 Perk Craft Mods 1 Attribute Craft Mods Can't Use
Craft Amount
Crafted Item
Artifact Ingredient

This recipe requires an artifact ingredient. Drummer Boy must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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700
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
26.17%
DmgCon CritHeadshot +7% critical damage.
19.19%
Critical +7% critical chance.
8.43%
Skill 2HHammer Shockwave inflicts Rend, reducing the target's armor by 10% for 10s.
4.21%
Skill 2HHammer Heal for 32% of the damage dealt by Path Of Destiny.
4.21%
Skill 2HHammer Clear Out inflicts Rend, reducing the target's armor by 10% for 7s.
3.84%
Elemental Attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks)
3.66%
OnKill Gain 12% Empowered for 20s on kill (1s cooldown).
3.49%
DmgCon +7% damage while you have active Grit.
3.49%
DmgCon Light and Heavy attacks deal +5% damage.
2.69%
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
2.69%
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
2.69%
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
2.69%
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
2.44%
DmgCon +11% Backstab damage.
0.84%
Skill 2HHammer Wrecking Ball penetrates 21% of the target's armor.
0.84%
Skill 2HHammer Mighty Gavel hits reduce the ability's cooldown by 10% (Max 2 activations per impact).
0.84%
Skill 2HHammer If Armor Breaker breaks a block, the next attack within 5s deals +25% damage.
0.77%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void.
0.77%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature.
0.77%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning.
0.77%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice.
0.77%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire.
0.77%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane.
0.7%
DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (10s cooldown).
0.7%
DmgCon Heal for 25% of the damage dealt by heavy melee attacks.
0.7%
DmgCon Heavy melee attacks deal +23% damage.
0.7%
DmgCon Heavy melee attacks deal +34% critical damage.
0.18%
OnKill Reduce all cooldowns by 7.8% on kill (1s cooldown).
Mod
Threat Generate 239% more threat.
Mod
OnKill Hits grant 2% lifesteal. Gain 7.8% of your Max Health on kill (1s cooldown).
Mod
OnKill +34 Stamina on kill (1s cooldown).
Mod
OnKill Gain 22% Fortify for 20s on kill (1s cooldown).
Mod
DmgCon +22% damage against targets with active Grit.
Mod
DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1.5s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs.
Mod
DmgCon +12% damage and 10% haste while exhausted.
Mod
DmgCon Hitting with a basic attack will increase the base damage of the next ability hit within 5s by 10%, and hitting with an ability will increase the base damage of the next basic attack within 5s by 10%.
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