25.68% DmgCon CritHeadshot +7% critical damage. 18.83% Critical +7% critical chance. 6.79% Skill Rapier Riposte inflicts Rend, reducing armor on the target by 16% for 10s. 6.79% Skill Rapier +7.9% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction. 3.77% Elemental Once every 0.5s, attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks) 3.59% OnKill Gain 12% Empowered for 20s on kill (1s cooldown). 3.42% DmgCon +7% damage while you have active Grit. 3.42% DmgCon Light and Heavy attacks deal +5% damage. 2.64% Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 2.64% Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 2.64% Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 2.64% Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 2.4% DmgCon +11% Backstab damage. 1.88% Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 16% for 6s. 1.36% Skill Rapier +13% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s. 1.36% Skill Rapier Heal for 25% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry. 1.36% Skill Rapier Flourish deals +27% more base damage. And will cause your next attack to have 100% crit chance. 1.36% Skill Rapier Hitting a target via a critical Backstab with Fleche reduces its cooldown by 21%. 0.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 0.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 0.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 0.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 0.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. 0.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 0.68% DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (10s cooldown). 0.68% DmgCon Heal for 25% of the damage dealt by heavy melee attacks. 0.68% DmgCon Heavy melee attacks deal +23% damage. 0.68% DmgCon Heavy melee attacks deal +34% critical damage. 0.18% OnKill Reduce all cooldowns by 7.8% on kill (1s cooldown). Mod Threat Generate 239% more threat. Mod OnKill Hits grant 2% lifesteal. Gain 7.8% of your Max Health on kill (1s cooldown). Mod OnKill +34 Stamina on kill (1s cooldown). Mod OnKill Gain 22% Fortify for 20s on kill (1s cooldown). Mod Blocking Receive 10% less Stamina damage while blocking. Mod Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. Mod DmgCon +22% damage against targets with active Grit. Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1.5s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod DmgCon +12% damage and 10% haste while exhausted. Mod DmgCon Hitting with a basic attack will increase the base damage of the next ability hit within 5s by 10%, and hitting with an ability will increase the base damage of the next basic attack within 5s by 10%.