Name Description Tier Item
Ambush deal 15% more damage and 25% critical chance as long as you haven't hit the target within 20s
Corruption Debuffs last 20% longer. (Works on both weapons)
Consume 25% life steal vs knocked down foes.
Momentum Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks 10 times.)
Poison Tipped Heavy melee attacks with either weapon cause poison dealing 15% weapon damage for 5s.
Offensive Speed When you enter offensive stance gain 6s of +20% move speed
Heavy Burden If health is above 90%, attacks cause 20% Weaken for 5s. (5s cooldown on each target)
Elemental Affinity When you hit a target with an elemental damage attack (does not trigger on damage over time or attunements), gain 4% empower for 6s. (10s cooldown per damage type, max 1 stack per type.)
Phoenix Vengeance When you receive lethal damage, avoid death and regain 100% of your max health. Then become inflicted with Vengeance, reducing healing by 200% and taking damage equal to 20% of your max health every second until you die or get a kill. (180s cooldown).
Defile Deals 2% more damage per debuff on a target. (5 stacks max)
Endless Spin Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times
Rabbits Revenge Not even Stanley can withstand the corruptive power of this weapon.