Lock | Chance | Name | Labels | Description | |
---|---|---|---|---|---|
19.19% | Critical | +7% critical chance. | |||
15.99% | DmgCon CritHeadshot | +7% critical damage. | |||
13.44% | Accuracy CritHeadshot | +10% headshot damage. | |||
6.4% | DmgCon | +12% damage and 10% haste while exhausted. | |||
6.4% | DmgCon | Light and Heavy attacks deal +5% damage. | |||
3.23% | Skill Musket | Targets hit with Powder Burn are Slowed by 17% for 5s. | |||
3.23% | Skill Musket | When Power Shot hits reduce it's cooldown by 30% (15s cooldown). | |||
3.23% | Skill Musket | Hitting a target while in Shooter's Stance grants a stack of Empower, increasing damage by 11% for 6s. Effect is removed when stance is exited (Max 4 stacks). | |||
3.23% | Skill Musket | Stopping Power hits reduces all other trapper skill cooldowns by 12% (0.5s cooldown). | |||
3.23% | Skill Musket | +15% movement speed for 5s after deploying a trap (Does not stack). Traps now apply Bleed for 7.7% of weapon damage for 5s. | |||
3.23% | Skill Musket | Every hit of Sticky Bomb heals you for 22% of damage done. | |||
2.74% | Proc | Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%. | |||
2.74% | Proc | Gain 20% Haste for 7s on critical hit (7s cooldown). | |||
2.74% | Proc | Gain 10% Empower for 5s on critical hit (10s cooldown). | |||
2.74% | Proc | Gain 15% Fortify for 5s on critical hit (7s cooldown). | |||
2.74% | Proc | Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). | |||
2.74% | Proc | Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects). | |||
2.74% | Proc | Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown). | |||
Mod | DmgCon CritHeadshot | Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1.5s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. | |||
Mod | Proc | PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) | |||
Mod | DmgType | PvP Only: Headshots penetrate 22% of a player's armor. | |||
Mod | Proc | PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s. |