Recipe: Deepaxe

Rise of the Angry Earth Named Replicas

Crafting recipe for Deepaxe

Requirements
Trade Skill Weaponsmithing Lv. 1 Station Gypsum Kiln T1 Crafting Tax 7.48 Coin
Info
Base Gear Score 700 Perk Craft Mods Can't Use Attribute Craft Mods Can't Use
Rewards
Weaponsmithing XP 4,500
Craft Amount
Crafted Item
Artifact Ingredient

This recipe requires an artifact ingredient. Dense Barnacles Materia must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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700
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
20.75%
DmgCon CritHeadshot +7% critical damage.
18.83%
Critical +7% critical chance.
3.77%
Threat Generate 239% more threat.
3.17%
Skill 2hAxe Heal for 39% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage.
3.17%
Skill 2hAxe Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 16% for 8s.
3.17%
Skill 2hAxe Whirlwind hits grant Fortify, increasing armor by 10% and Slash damage by 8.5% for 2s (Max 5 stacks).
3.17%
Skill 2hAxe Heal for 33% of the damage dealt by Execute (Max 1 trigger per ability use).
3.17%
Skill 2hAxe Targets hit by Reap are Slowed, reducing movement speed by 27% for 4s.
3.17%
Skill 2hAxe Hitting a target with Unpredictable Strike reduces its cooldown by 20% (Max 1 hits).
2.35%
Proc Heavy attacks inflict Disease for 8s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.
2.35%
Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.
2.35%
Proc Gain 20% Haste for 7s on critical hit (7s cooldown).
2.35%
Proc Gain 10% Empower for 5s on critical hit (10s cooldown).
2.35%
Proc Gain 10% Fortify for 3s on critical hit (10s cooldown).
2.35%
Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
2.35%
Proc Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
2.35%
Proc Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
1.92%
DmgCon +12% damage when you are exhausted.
1.92%
DmgCon Heal for 25% of the damage dealt by heavy melee attacks.
1.92%
DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (12s cooldown).
1.92%
DmgCon Heavy melee attacks deal +34% critical damage.
1.92%
DmgCon Heavy melee attacks deal +23% damage.
1.92%
DmgCon +7% damage while you have active Grit.
1.92%
DmgCon +22% damage against targets with active Grit.
1.92%
DmgCon Light and Heavy attacks deal +5% damage.
1.54%
DmgCon +11% Backstab damage.
1.45%
Blocking Receive 10% less Stamina damage while blocking.
0.43%
Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%.
Mod
DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs.
Mod
Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown)
Mod
Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s.
Mod
Proc PvP Only: Critical hits against players remove 1 buff from the target (3s cooldown).
Mod
Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.
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