20.75% DmgCon CritHeadshot +7% critical damage. 18.83% Critical +7% critical chance. 3.77% Threat Generate 239% more threat. 3.17% Skill 2hAxe Heal for 39% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage. 3.17% Skill 2hAxe Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 16% for 8s. 3.17% Skill 2hAxe Whirlwind hits grant Fortify, increasing armor by 10% and Slash damage by 8.5% for 2s (Max 5 stacks). 3.17% Skill 2hAxe Heal for 33% of the damage dealt by Execute (Max 1 trigger per ability use). 3.17% Skill 2hAxe Targets hit by Reap are Slowed, reducing movement speed by 27% for 4s. 3.17% Skill 2hAxe Hitting a target with Unpredictable Strike reduces its cooldown by 20% (Max 1 hits). 2.35% Proc Heavy attacks inflict Disease for 8s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%. 2.35% Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%. 2.35% Proc Gain 20% Haste for 7s on critical hit (7s cooldown). 2.35% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 2.35% Proc Gain 10% Fortify for 3s on critical hit (10s cooldown). 2.35% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 2.35% Proc Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects). 2.35% Proc Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown). 1.92% DmgCon +12% damage when you are exhausted. 1.92% DmgCon Heal for 25% of the damage dealt by heavy melee attacks. 1.92% DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (12s cooldown). 1.92% DmgCon Heavy melee attacks deal +34% critical damage. 1.92% DmgCon Heavy melee attacks deal +23% damage. 1.92% DmgCon +7% damage while you have active Grit. 1.92% DmgCon +22% damage against targets with active Grit. 1.92% DmgCon Light and Heavy attacks deal +5% damage. 1.54% DmgCon +11% Backstab damage. 1.45% Blocking Receive 10% less Stamina damage while blocking. 0.43% Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s. Mod Proc PvP Only: Critical hits against players remove 1 buff from the target (3s cooldown). Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.