15.83% DmgCon CritHeadshot +7% critical damage. 15.36% Critical +7% critical chance. 15.36% DmgType PvP Only: Backstabs penetrate 27% of a player's armor. 8.19% Accuracy CritHeadshot +10% headshot damage. 6.46% Skill Hatchet Each attack of Raging Torrent reduces all Hatchet cooldowns by 5.4% (0.2s cooldown). 6.46% Skill Hatchet Gain +13% critical chance and +13% more crit damage while berserk is active. 3.07% Elemental Attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks) 2.93% OnKill Gain 12% Empowered for 20s on kill (1s cooldown). 2.79% DmgCon +7% damage while you have active Grit. 2.79% DmgCon Light and Heavy attacks deal +5% damage. 2.15% Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 2.15% Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 2.15% Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 2.15% Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 1.96% DmgCon +11% Backstab damage. 1.54% Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 16% for 6s. 0.65% Skill Hatchet Ranged Hatchet attacks deal +23% damage against Rending Throw targets. 0.65% Skill Hatchet Direct hits with Infected throw causes Exhaustion, reducing target's Stamina regeneration by 34% for 6s. 0.65% Skill Hatchet When Feral Rush hits, cause a 20% slow for 3s and does +10% more damage. 0.65% Skill Hatchet Social Distancing attacks within 6m reduce the cooldown by 25%. 0.61% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 0.61% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 0.61% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 0.61% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 0.61% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. 0.61% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 0.56% DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (10s cooldown). 0.56% DmgCon Heal for 25% of the damage dealt by heavy melee attacks. 0.56% DmgCon Heavy melee attacks deal +23% damage. 0.56% DmgCon Heavy melee attacks deal +34% critical damage. 0.15% OnKill Reduce all cooldowns by 7.8% on kill (1s cooldown). Mod Threat Generate 239% more threat. Mod OnKill Hits grant 2% lifesteal. Gain 7.8% of your Max Health on kill (1s cooldown). Mod OnKill +34 Stamina on kill (1s cooldown). Mod OnKill Gain 22% Fortify for 20s on kill (1s cooldown). Mod Blocking Receive 10% less Stamina damage while blocking. Mod Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. Mod DmgCon +22% damage against targets with active Grit. Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1.5s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod DmgCon +12% damage and 10% haste while exhausted. Mod DmgCon Hitting with a basic attack will increase the base damage of the next ability hit within 5s by 10%, and hitting with an ability will increase the base damage of the next basic attack within 5s by 10%.