23.75% Critical +7% critical chance. 23.75% Healing +12% outgoing healing efficiency. 4% Skill VoidGauntlet While below 50% Health, heal for 27% of the damage dealt by Void Blade. 4% Skill VoidGauntlet When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%. 4% Skill VoidGauntlet Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 32% and outgoing healing by 16% for 8s. 4% Skill VoidGauntlet Orb of Decay reduces the base duration of the target's non-consumable buffs by 36% on hit. 4% Skill VoidGauntlet Baleful Tether inflicts Slow on hit, reducing the target's movement speed by 32% for 3s. Baleful Tether now inflicts Disintegrate on application. 4% Skill VoidGauntlet When you hit a target with Essence Rupture, reduce Essence Rupture's cooldown by 26%. 3.39% Elemental Once every 0.5s, attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks) 3.39% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 3.39% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 3.39% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 3.39% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 3.39% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 3.39% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. 0.95% OnKill Reduce all cooldowns by 7.8% on kill (1s cooldown). 0.95% OnKill Gain 12% Empowered for 20s on kill (1s cooldown). 0.95% OnKill Gain 22% Fortify for 20s on kill (1s cooldown). 0.95% OnKill +34 Stamina on kill (1s cooldown). 0.95% OnKill Hits grant 2% lifesteal. Gain 7.8% of your Max Health on kill (1s cooldown). Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).