24.28% DmgCon CritHeadshot +7% critical damage. 22.22% Critical +7% critical chance. 4.44% Threat Generate 239% more threat. 3.17% Elemental Attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks) 3.17% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 3.17% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 3.17% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 3.17% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 3.17% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 3.17% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. 2.06% DmgCon Hitting with a basic attack will increase the base damage of the next ability hit within 5s by 10%, and hitting with an ability will increase the base damage of the next basic attack within 5s by 10%. 2.06% DmgCon +12% damage and 10% haste while exhausted. 2.06% DmgCon Heal for 25% of the damage dealt by heavy melee attacks. 2.06% DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (10s cooldown). 2.06% DmgCon Heavy melee attacks deal +34% critical damage. 2.06% DmgCon Heavy melee attacks deal +23% damage. 2.06% DmgCon +7% damage while you have active Grit. 2.06% DmgCon +22% damage against targets with active Grit. 2.06% DmgCon Light and Heavy attacks deal +5% damage. 1.71% Blocking Receive 10% less Stamina damage while blocking. 1.65% DmgCon +11% Backstab damage. 0.89% OnKill Reduce all cooldowns by 7.8% on kill (1s cooldown). 0.89% OnKill Gain 12% Empowered for 20s on kill (1s cooldown). 0.89% OnKill Gain 22% Fortify for 20s on kill (1s cooldown). 0.89% OnKill +34 Stamina on kill (1s cooldown). 0.89% OnKill Hits grant 2% lifesteal. Gain 7.8% of your Max Health on kill (1s cooldown). 0.51% Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1.5s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 16% for 6s.