Lock | Chance | Name | Labels | Description | |
---|---|---|---|---|---|
24.23% | DmgCon CritHeadshot | +7% critical damage. | |||
22.17% | Critical | +7% critical chance. | |||
7.46% | Skill Sword | Hitting a target transfers 2 active debuffs from yourself to the target. Upheaval deals +11% damage. | |||
7.46% | Skill Sword | If 2 or more enemies are within its radius while performing a Whirling Blade attack, gain 15% base damage for each nearby target (Max 5 Targets). | |||
7.46% | Skill Sword | Sword attacks deal +19% damage to targets Slowed by Leaping Strike's Cowardly Punishment upgrade. | |||
4.43% | Threat | Generate 239% more threat. | |||
2.22% | Blocking | +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. | |||
2.05% | DmgCon | Hitting with a basic attack will increase the base damage of the next ability hit within 5s by 10%, and hitting with an ability will increase the base damage of the next basic attack within 5s by 10%. | |||
2.05% | DmgCon | +12% damage and 10% haste while exhausted. | |||
2.05% | DmgCon | Heal for 25% of the damage dealt by heavy melee attacks. | |||
2.05% | DmgCon | Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (10s cooldown). | |||
2.05% | DmgCon | Heavy melee attacks deal +34% critical damage. | |||
2.05% | DmgCon | Heavy melee attacks deal +23% damage. | |||
2.05% | DmgCon | +7% damage while you have active Grit. | |||
2.05% | DmgCon | +22% damage against targets with active Grit. | |||
2.05% | DmgCon | Light and Heavy attacks deal +5% damage. | |||
1.64% | DmgCon | +11% Backstab damage. | |||
0.89% | OnKill | Reduce all cooldowns by 7.8% on kill (1s cooldown). | |||
0.89% | OnKill | Gain 12% Empowered for 20s on kill (1s cooldown). | |||
0.89% | OnKill | Gain 22% Fortify for 20s on kill (1s cooldown). | |||
0.89% | OnKill | +34 Stamina on kill (1s cooldown). | |||
0.89% | OnKill | Hits grant 2% lifesteal. Gain 7.8% of your Max Health on kill (1s cooldown). | |||
Mod | DmgCon CritHeadshot | Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1.5s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. | |||
Mod | DmgType | PvP Only: Backstabs penetrate 27% of a player's armor. | |||
Mod | Blocking | PvP Only: When block breaking a player, inflict Rend, reducing armor by 16% for 6s. |