Name Description Tier Item
Rally IV +15% damage and outgoing healing while at full Health. IV
Rally III +12% damage and outgoing healing while at full Health. III
Rally II +9% damage and outgoing healing while at full Health. II
Rally I +6% damage and outgoing healing while at full Health. I
Leeching Rally +12% damage and outgoing healing while at full Health. Heal for 3% of the damage you deal (2s cooldown).
Energized Rally +12% damage and outgoing healing while at full Health. +4 Stamina on hit (3s cooldown).
Siphoning Rally +12% damage and outgoing healing while at full Health. +1.5 Mana on hit (2s cooldown).
Ignited Rally +12% damage and outgoing healing while at full Health. Hits inflict Burn, dealing 8% Fire damage per second for 2s.
Frozen Rally +12% damage and outgoing healing while at full Health. Hits inflict Frostburn, dealing 8% Ice damage per second for 2s.
Abyssal Rally +12% damage and outgoing healing while at full Health. Hits inflict Corrosion, dealing 8% Void damage per second for 2s.
Electrified Rally +12% damage and outgoing healing while at full Health. Hits inflict Surge, dealing 8% Lightning damage per second for 2s.
Arboreal Rally +12% damage and outgoing healing while at full Health. Hits inflict Poison, dealing 8% Nature damage per second for 2s.
Empowered Rally +12% damage and outgoing healing while at full Health. Hits inflict Hex, dealing 8% Arcane damage per second for 2s.
Punishing Rally +12% damage and outgoing healing while at full Health. Your melee attacks deal +2% damage.
Sighted Rally +12% damage and outgoing healing while at full Health. Your ranged attacks deal +2% damage.