Lock | Chance | Name | Labels | Description | |
---|---|---|---|---|---|
20% | Stam | +10% max Stamina. | |||
20% | Proc | Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects). | |||
20% | Healing | +9.5% outgoing healing efficiency. | |||
20% | CDR | Reduce max cooldowns by 4%. | |||
3.33% | DebuffDur | Base duration of Weakens you apply lasts 32% longer. | |||
3.33% | DebuffDur | Base duration of Slows you apply lasts 24% longer. | |||
3.33% | DebuffDur | Base duration of Poisons you apply is 24% longer. | |||
3.33% | DebuffDur | Base duration of Diseases you apply lasts 32% longer. | |||
3.33% | DebuffDur | Base duration of Burns you apply lasts 24% longer. | |||
3.33% | DebuffDur | Base duration of Bleeds you apply lasts 24% longer. | |||
Mod | Luck | +2.9% chance at rare items from chests and monsters. | |||
Mod | Proc | PvP Only: Hitting 2 players with a single melee attack grants empower, increasing damage of the next 2 hits within 5s by 20% (3s Activation Cooldown) | |||
Mod | Proc | On Heal: For 6s heal target for 16% weapon damage each second. (10s cooldown per target, healing breeze base potency reduced by 35% if applied to self). | |||
Mod | Proc | When you remove a debuff from an ally heal for 20% weapon damage. | |||
Mod | OnHeart | On Heartrune: Lose all debuffs. |