| 28.49% | | | Critical | +7.1% critical chance. |
| 5.7% | | | Threat | Generate 241% more threat. |
| 4.8% | | | Skill 2hAxe | Heal for 39% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage. |
| 4.8% | | | Skill 2hAxe | Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 16% for 8s. |
| 4.8% | | | Skill 2hAxe | Whirlwind hits grant Fortify, increasing armor by 10% and Slash damage by 8.5% for 2s (Max 5 stacks). |
| 4.8% | | | Skill 2hAxe | Heal for 34% of the damage dealt by Execute (Max 1 trigger per ability use). |
| 4.8% | | | Skill 2hAxe | Targets hit by Reap are Slowed, reducing movement speed by 27% for 4s. |
| 4.8% | | | Skill 2hAxe | Hitting a target with Unpredictable Strike reduces its cooldown by 20% (Max 1 hits). |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. |
| 4.75% | | | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. |
| 2.19% | | | Blocking | Receive 10% less Stamina damage while blocking. |
| 1.14% | | | OnKill | Reduce all cooldowns by -10% on kill (1s cooldown). |
| 1.14% | | | OnKill | Gain 15% Empowered for 20s on kill (1s cooldown). |
| 1.14% | | | OnKill | Gain 30% Fortify for 20s on kill (1s cooldown). |
| 1.14% | | | OnKill | +50 Stamina on kill (1s cooldown). |
| 1.14% | | | OnKill | +10% Health on kill (1s cooldown). |
| 0.66% | | | Blocking | +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | Elemental | Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |
| Mod | | | Blocking | PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s. |