24.94% Critical +7.3% critical chance. 24.94% Healing +12% outgoing healing efficiency. 4.2% Skill VoidGauntlet While below 50% Health, heal for 28% of the damage dealt by Void Blade. 4.2% Skill VoidGauntlet When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 11%. 4.2% Skill VoidGauntlet Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 33% and outgoing healing by 16% for 8s. 4.2% Skill VoidGauntlet Orb of Decay reduces the base duration of the target's non-consumable buffs by 38% on hit. 4.2% Skill VoidGauntlet Baleful Tether inflicts Slow on hit, reducing the target's movement speed by 33% for 3s. Baleful Tether now inflicts Disintegrate on application. 4.2% Skill VoidGauntlet When you hit a target with Essence Rupture, reduce Essence Rupture's cooldown by 27%. 3.56% Elemental Once every 0.5s, attack inflicts a stack of 4% Rend, each stack lasting 6s. (Max 5 stacks) 3.56% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 3.56% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 3.56% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 3.56% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 3.56% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 3.56% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. Mod OnKill Hits grant 2% lifesteal. Gain 8% of your Max Health on kill (1s cooldown). Mod OnKill +35 Stamina on kill (1s cooldown). Mod OnKill Gain 22% Fortify for 20s on kill (1s cooldown). Mod OnKill Gain 12% Empowered for 20s on kill (1s cooldown). Mod OnKill Reduce all cooldowns by 8% on kill (1s cooldown). Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).