Recipe: Schematic: Gorgonite Flail

Raid Equipment
Required Expansion Rise of the Angry Earth

Crafting recipe for Gorgon's Flail

Requirements
Trade Skill Arcana Lv. 250 Station Arcane Repository T2 Crafting Tax 150.00 Coin
Info
Base Gear Score 590 Perk Craft Mods 1 Attribute Craft Mods Can't Use
Rewards
Arcana XP 68,739 Territory Standing 66
Craft Amount
Crafted Item
Required Recipe (salvage)
Ingredients
15x Tier 5 Ingot (Rare) (PRIMARY) Click to view 1 extra materials
+20 min GS , +20 max GS
7x Refined Wood Click to view 11 extra materials
4x Leathers Click to view 10 extra materials
6x Soul Arcana Click to view 3 extra materials
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590
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
13.32%
Critical +5.8% critical chance.
13.32%
Healing +9.5% outgoing healing efficiency.
7.87%
DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs.
7.87%
DmgCon CritHeadshot +5.8% critical damage.
3.33%
Proc Gain 10% Empower for 5s on critical hit (10s cooldown).
3.33%
Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
3.33%
Proc Heal for 5.9% of the damage you deal (Does not trigger off persistent damage or DoT effects).
3.33%
Proc Light and Heavy attacks reduce your active weapon cooldowns by 1.9% (0.2s cooldown).
2.69%
Skill Flail Every 2 hits with Vortex will heal you for 21% of the base weapon damage.
2.69%
Skill Flail Eruption hits deal 5.3% increased damage per stack of Impairment on the target.
2.69%
Skill Flail After hitting a target with Barrage's main attack, gain 17% haste for 5s.
2.69%
Skill Flail If Trip's first attack hits a target with active grit, the attack deals 18% more base damage.
2.69%
Skill Flail If 2 or more targets are hit with warding bludgeon, even if the hits are blocked, reduce its cooldown by 13%.
2.66%
Threat Generate 209% more threat.
2.22%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Arcane.
2.22%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Void.
2.22%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Lightning.
2.22%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Ice.
2.22%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Nature.
2.22%
Elemental After dodging an attack, your next hit within 10s deals +25% base weapon damage as Fire.
1.33%
Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%.
1.21%
DmgCon +11% damage when you are exhausted.
1.21%
DmgCon Heal for 19% of the damage dealt by heavy melee attacks.
1.21%
DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 14% (12s cooldown).
1.21%
DmgCon Heavy melee attacks deal +29% critical damage.
1.21%
DmgCon Heavy melee attacks deal +19% damage.
1.21%
DmgCon +5.8% damage while you have active Grit.
1.21%
DmgCon +19% damage against targets with active Grit.
1.21%
DmgCon +9.2% Backstab damage.
1.21%
DmgCon Light and Heavy attacks deal +3.9% damage.
0.53%
OnKill Reduce all cooldowns by -10% on kill (1s cooldown).
0.53%
OnKill Gain 15% Empowered for 20s on kill (1s cooldown).
0.53%
OnKill Gain 30% Fortify for 20s on kill (1s cooldown).
0.53%
OnKill +33 Stamina on kill (1s cooldown).
0.53%
OnKill +6.7% Health on kill (1s cooldown).
Mod
Skill Flail Smite penetrates 3.9% of the target's armor. PvP Only: Smite its against players extend their active cooldowns by 13%.
Mod
Proc Gain 10% Fortify for 3s on critical hit (10s cooldown).
Mod
Proc Gain 20% Haste for 7s on critical hit (7s cooldown).
Mod
Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 23% and outgoing healing by 12%.
Mod
Proc Heavy attacks inflict Disease for 8s, reducing healing effectiveness on the target by 23% and outgoing healing by 12%.
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown)
Mod
DmgType PvP Only: Backstabs penetrate 27% of a player's armor.
Mod
Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s.
Mod
Proc PvP Only: Critical hits against players remove 1 buff from the target (3s cooldown).
Mod
Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.
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